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| LineSegment::ClosestPointSyntaxfloat4 LineSegment::ClosestPoint(const float4 &point) const; [1 line of code]float4 LineSegment::ClosestPoint(const float4 &point, float &d) const; [6 lines of code] float4 LineSegment::ClosestPoint(const Ray &other) const; [1 lines of code] float4 LineSegment::ClosestPoint(const Ray &other, float &d) const; [1 lines of code] float4 LineSegment::ClosestPoint(const Ray &other, float &d, float &d2) const; [5 lines of code] float4 LineSegment::ClosestPoint(const Line &other) const; [1 lines of code] float4 LineSegment::ClosestPoint(const Line &other, float &d) const; [1 lines of code] float4 LineSegment::ClosestPoint(const Line &other, float &d, float &d2) const; [18 lines of code] float4 LineSegment::ClosestPoint(const LineSegment &other) const; [1 lines of code] float4 LineSegment::ClosestPoint(const LineSegment &other, float &d) const; [1 lines of code] float4 LineSegment::ClosestPoint(const LineSegment &other, float &d, float &d2) const; [80 lines of code] Computes the closest point on this line segment to the given object. Return ValueThe closest point on this line segment to the given object. See Also |