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LineSegment
[Class Summary]
a
b
ctor
(+3 overloads)
GetPoint
(
d
)
[const]
CenterPoint
(
)
[const]
Reverse
(
)
Dir
(
)
[const]
AnyPointFast
(
)
[const]
ExtremePoint
(
direction
)
[const]
(+1 overload)
Translate
(
offset
)
Transform
(
transform
)
(+3 overloads)
Length
(
)
[const]
LengthSq
(
)
[const]
IsFinite
(
)
[const]
Equals
(
...
)
[const]
BitEquals
(
other
)
[const]
Contains
(
...
)
[const]
(+1 overload)
ClosestPoint
(
point
)
[const]
(+10 overloads)
Distance
(
point
)
[const]
(+13 overloads)
DistanceSq
(
point
)
[const]
(+1 overload)
Intersects
(
plane
)
[const]
(+12 overloads)
IntersectsDisc
(
disc
)
[const]
ToRay
(
)
[const]
ToLine
(
)
[const]
ProjectToAxis
(
...
)
[const]
ToString
(
)
[const]
SerializeToString
(
)
[const]
SerializeToCodeString
(
)
[const]
FromString
(
str,outEndStr
)
[static]
(+1 overload)
LineSegment::a
Syntax
float4 LineSegment::a; [
1 line of code
]
The starting point of this line segment.
Syntax
float4 LineSegment::b; [
1 line of code
]
The end point of this line segment.