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| Plane::SignedDistanceSyntaxfloat Plane::SignedDistance(const float4 &point) const; [8 lines of code]float Plane::SignedDistance(const AABB &aabb) const; [1 lines of code] float Plane::SignedDistance(const OBB &obb) const; [1 lines of code] float Plane::SignedDistance(const Capsule &capsule) const; [1 lines of code] float Plane::SignedDistance(const Frustum &frustum) const; [1 lines of code] float Plane::SignedDistance(const Line &line) const; [1 lines of code] float Plane::SignedDistance(const LineSegment &lineSegment) const; [1 lines of code] float Plane::SignedDistance(const Ray &ray) const; [1 lines of code] float Plane::SignedDistance(const Polygon &polygon) const; [1 lines of code] float Plane::SignedDistance(const Polyhedron &polyhedron) const; [1 lines of code] float Plane::SignedDistance(const Sphere &sphere) const; [1 lines of code] float Plane::SignedDistance(const Triangle &triangle) const; [1 lines of code] Returns the signed distance of this plane to the given point. If this function returns a negative value, the given point lies in the negative halfspace of this plane. Conversely, if a positive value is returned, then the given point lies in the positive halfspace of this plane. See Also |