x |
y |
z |
w |
identity[static][const] |
nan[static][const] |
ctor (+7 overloads) |
WorldX()[const] |
WorldY()[const] |
WorldZ()[const] |
Axis()[const] |
Angle()[const] |
Dot(rhs)[const] |
LengthSq()[const] |
Length()[const] |
Normalize() |
Normalized()[const] |
IsNormalized(epsilon)[const] |
IsInvertible(epsilon)[const] |
IsFinite()[const] |
Equals(rhs,epsilon)[const] |
BitEquals(other)[const] |
ptr() (+1 overload) |
Inverse() |
Inverted()[const] |
InverseAndNormalize() |
Conjugate() |
Conjugated()[const] |
Transform(x,y,z)[const] (+2 overloads) |
Lerp(target,t)[const] |
Slerp(target,t)[const] |
AngleBetween(target)[const] |
AxisFromTo(target)[const] |
ToAxisAngle(...)[const] (+1 overload) |
SetFromAxisAngle(...) (+1 overload) |
Set(matrix) (+3 overloads) |
ToEulerXYX()[const] |
ToFloat3x3()[const] |
ToFloat3x4()[const] |
ToFloat4x4()[const] (+2 overloads) |
ToString()[const] |
ToString2()[const] |
SerializeToString()[const] |
SerializeToCodeString()[const] |
operator*(rhs)[const] (+2 overloads) |
operator/(rhs)[const] |
operator+()[const] |
Mul(rhs)[const] (+3 overloads) |
Neg()[const] |
Lerp(source,target,t)[static] |
Slerp(source,target,t)[static] |
SlerpVector(from,to,t)[static] |
SlerpVectorAbs(...)[static] |
LookAt(...)[static] |
RotateX(angleRadians)[static] |
RotateY(angleRadians)[static] |
RotateZ(angleRadians)[static] |
RotateAxisAngle(...)[static] |
RotateFromTo(...)[static] (+2 overloads) |
FromEuler***(x2,y,x)[static] |
RandomRotation(lcg)[static] |
FromString(str,outEndStr)[static] (+1 overload) |