v |
zero[static][const] |
identity[static][const] |
nan[static][const] |
ctor (+6 overloads) |
GetScale()[const] |
ComplementaryProjection()[const] |
operator[](row) (+1 overload) |
At(row,col) (+1 overload) |
Row(row) (+1 overload) |
Row3(row)[const] |
Col(col)[const] |
Diagonal()[const] |
ScaleRow3(row,scalar) |
ScaleRow(row,scalar) |
ScaleCol3(col,scalar) |
ScaleCol(col,scalar) |
Float3x3Part()[const] |
Float3x4Part() (+1 overload) |
TranslatePart()[const] |
RotatePart()[const] |
X/Y/Z()[const] |
ptr() (+1 overload) |
SetRow3(row,data) (+2 overloads) |
SetRow(row,data) (+3 overloads) |
SetCol3(column,data) (+2 overloads) |
SetCol(column,data) (+3 overloads) |
Set(...) (+3 overloads) |
Set3x3Part(rotation) |
Set3x4Part(rotateTranslate) |
SetIdentity() |
SwapColumns(col1,col2) |
SwapRows(row1,row2) |
SetTranslatePart(tx,ty,tz) (+2 overloads) |
SetRotatePart/X/Y/Z(...) (+2 overloads) |
operator=(rhs) (+4 overloads) |
Determinant3()[const] |
Determinant4()[const] |
SubMatrix(i,j)[const] |
Minor(i,j)[const] |
Adjugate()[const] |
CholeskyDecompose(outL)[const] |
LUDecompose(outLower,outUpper)[const] |
Inverse(epsilon) |
Inverted()[const] |
InverseColOrthogonal() |
InverseOrthogonalUniformScale() |
InverseOrthonormal() |
Transpose() |
Transposed()[const] |
InverseTranspose() |
InverseTransposed()[const] |
Trace()[const] |
Orthogonalize3(...) (+1 overload) |
Orthonormalize3(...) (+1 overload) |
RemoveScale() |
Pivot() |
TransformPos(pointVector)[const] (+2 overloads) |
TransformDir(directionVector)[const] (+2 overloads) |
Transform(vector)[const] |
TransformPos(...)[const] (+1 overload) |
TransformDir(...)[const] (+1 overload) |
Transform(...)[const] (+1 overload) |
operator*(rhs)[const] (+5 overloads) |
operator/(scalar)[const] |
operator+(rhs)[const] |
operator-(rhs)[const] (+1 overload) |
operator+()[const] |
operator*=(scalar) |
operator/=(scalar) |
operator+=(rhs) |
operator-=(rhs) |
IsFinite()[const] |
IsIdentity(epsilon)[const] |
IsLowerTriangular(epsilon)[const] |
IsUpperTriangular(epsilon)[const] |
IsInvertible(epsilon)[const] |
IsSymmetric(epsilon)[const] |
IsSkewSymmetric(epsilon)[const] |
IsIdempotent(epsilon)[const] |
HasUnitaryScale(epsilon)[const] |
HasNegativeScale()[const] |
HasUniformScale(epsilon)[const] |
IsRowOrthogonal3(epsilon)[const] |
IsColOrthogonal3(epsilon)[const] |
IsOrthonormal3(epsilon)[const] |
Equals(other,epsilon)[const] |
ContainsProjection(epsilon)[const] |
ToString()[const] |
SerializeToString()[const] |
ToString2()[const] |
ToEuler***()[const] |
ExtractScale()[const] |
Decompose(...)[const] (+3 overloads) |
Abs()[const] |
Mul(rhs)[const] (+3 overloads) |
MulPos(pointVector)[const] (+1 overload) |
MulDir(directionVector)[const] (+1 overload) |
Mul(vector)[const] |
Translate(tx,ty,tz)[static] (+1 overload) |
RotateX/Y/Z(...)[static] (+1 overload) |
RotateAxisAngle(...)[static] (+1 overload) |
RotateFromTo(...)[static] (+1 overload) |
RandomGeneral(...)[static] |
RotateFromTo(...)[static] (+1 overload) |
FromQuat(orientation)[static] (+1 overload) |
FromTRS(...)[static] (+3 overloads) |
FromEuler***(x2,y,x)[static] |
Scale(sx,sy,sz)[static] (+2 overloads) |
ScaleAlongAxis(...)[static] (+1 overload) |
UniformScale(uniformScale)[static] (+1 overload) |
ShearX/Y/Z(yFactor,zFactor)[static] |
Mirror(p)[static] |
D3DOrthoProjLH(...)[static] |
D3DOrthoProjRH(...)[static] |
D3DPerspProjLH(...)[static] |
D3DPerspProjRH(...)[static] |
OpenGLOrthoProjLH(...)[static] |
OpenGLOrthoProjRH(...)[static] |
OpenGLPerspProjLH(...)[static] |
OpenGLPerspProjRH(...)[static] |
OrthographicProjection/YZ/XZ/XY(target)[static] |
LookAt(...)[static] (+1 overload) |