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OBB[Class Summary]
pos
r
axis
ctor (+2 overloads)
SetNegativeInfinity()
SetFrom(aabb) (+5 overloads)
ToPolyhedron()[const]
ToPBVolume()[const]
MinimalEnclosingAABB()[const]
MinimalEnclosingSphere()[const]
MaximalContainedSphere()[const]
Size()[const]
HalfSize()[const]
Diagonal()[const]
HalfDiagonal()[const]
WorldToLocal()[const]
LocalToWorld()[const]
IsFinite()[const]
IsDegenerate()[const]
CenterPoint()[const]
Centroid()[const]
AnyPointFast()[const]
Volume()[const]
SurfaceArea()[const]
PointInside(x,y,z)[const]
Edge(edgeIndex)[const]
CornerPoint(cornerIndex)[const]
ExtremePoint(direction)[const] (+1 overload)
ProjectToAxis(...)[const]
UniqueFaceNormals(out)[const]
UniqueEdgeDirections(out)[const]
PointOnEdge(edgeIndex,u)[const]
FaceCenterPoint(faceIndex)[const]
FacePoint(faceIndex,u,v)[const]
FacePlane(faceIndex)[const]
GetCornerPoints(outPointArray)[const]
GetFacePlanes(outPlaneArray)[const]
RandomPointInside(rng)[const]
RandomPointOnSurface(rng)[const]
RandomPointOnEdge(rng)[const]
RandomCornerPoint(rng)[const]
Translate(offset)
Scale(...) (+1 overload)
Transform(transform) (+3 overloads)
ClosestPoint(point)[const]
Distance(point)[const] (+1 overload)
Contains(point)[const] (+7 overloads)
Intersects(obb,epsilon)[const] (+14 overloads)
Enclose(point)
Triangulate(...)[const]
ToEdgeList(outPos)[const]
ToString()[const]
SerializeToString()[const]
SerializeToCodeString()[const]
Equals(rhs,epsilon)[const]
BitEquals(other)[const]
NumFaces()[static]
NumEdges()[static]
NumVertices()[static]
ExtremePointsAlongDirection(...)[static]
OptimalEnclosingOBB(...)[static]
NumVerticesInTriangulation(...)[static]
NumVerticesInEdgeList()[static]
FromString(str,outEndStr)[static] (+1 overload)

OBB::UniqueFaceNormals

Syntax

int OBB::UniqueFaceNormals(float4 *out) const; [7 lines of code]