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| float3::DistanceSqSyntaxfloat float3::DistanceSq(const float3 &point) const; [7 lines of code]Computes the squared distance between this and the given point. Calling this function is faster than calling [Distance()], since this function avoids computing a square root. If you only need to compare distances to each other, but are not interested in the actual distance values, you can compare by using [DistanceSq()], instead of [Distance()], since [Sqrt()] is an order-preserving (monotonous and non-decreasing) function. See Also Distance(), Length(), LengthSq(). |