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Capsule[Class Summary]
l
r
ctor (+2 overloads)
SetFrom(s)
SetDegenerate()
IsDegenerate()[const]
LineLength()[const]
Height()[const]
Diameter()[const]
Bottom()[const]
Center()[const]
Centroid()[const]
AnyPointFast()[const]
ExtremePoint(direction)[const] (+1 overload)
ProjectToAxis(...)[const]
Top()[const]
UpDirection()[const]
Volume()[const]
SurfaceArea()[const]
CrossSection(l)[const]
HeightLineSegment()[const]
IsFinite()[const]
PointInside(l,a,d)[const]
UniformPointPerhapsInside(l,x,y)[const]
SphereA()[const]
SphereB()[const]
MinimalEnclosingAABB()[const]
MinimalEnclosingOBB()[const]
RandomPointInside(rng)[const]
RandomPointOnSurface(rng)[const]
Translate(offset)
Scale(...)
Transform(transform) (+3 overloads)
ClosestPoint(targetPoint)[const]
Distance(point)[const] (+6 overloads)
Contains(point)[const] (+7 overloads)
Intersects(ray)[const] (+11 overloads)
ToString()[const]
SerializeToString()[const]
SerializeToCodeString()[const]
Equals(rhs,epsilon)[const]
BitEquals(other)[const]
FromString(str,outEndStr)[static] (+1 overload)

Capsule::Bottom

Syntax

float4 Capsule::Bottom() const; [4 lines of code]

Returns the bottom-most point of this Capsule.

Note
The bottom-most point is only a naming convention, and does not correspond to the bottom-most point along any world axis. The returned point is simply the point at the far end of this Capsule where the point l.a resides. The bottom-most point of the capsule is different than the point l.a. The returned point is the point at the very far edge of this capsule, and does not lie on the internal line. See the attached diagram.

See Also

Top(), l.