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| Circle::ExtremePointSyntaxfloat4 Circle::ExtremePoint(const float4 &direction) const; [8 lines of code]Computes an extreme point of this Circle/Disc in the given direction. An extreme point is a farthest point of this Circle/Disc in the given direction. Given a direction, this point is not necessarily unique. Parametersconst float4 &directionThe direction vector of the direction to find the extreme point. This vector may be unnormalized, but may not be null. Return ValueAn extreme point of this Circle/Disc in the given direction. The returned point is always at the edge of this Circle. |