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| Circle::posSyntaxfloat4 Circle::pos; [1 line of code]The center position of this circle. Syntaxfloat4 Circle::normal; [1 line of code]The normal direction of this circle. A circle is a two-dimensional object in 3D space. This normal vector (together with the pos member) specifies the plane in which this circle lies in. This vector is always normalized. If you assign to this member directly, be sure to only assign normalized vectors. Syntaxfloat Circle::r; [1 line of code]The radius of the circle. This parameter must be strictly positive to specify a non-degenerate circle. If zero is specified, this circle is considered to be degenerate. See Also |