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| Frustum::SetPerspectiveSyntaxvoid Frustum::SetPerspective(float horizontalFov, float verticalFov); [7 lines of code]Makes this Frustum use a perspective projection formula with the given FOV parameters. A Frustum that uses the perspective projection is shaped like a pyramid that is cut from the top, and has a base with a rectangular area. Note Calling this function recomputes the cached projection matrix of this Frustum. See Also |